# Dolby OptiView Samples — developer ecosystem report

> Community code samples and projects for how to use Dolby OptiView

- GitHub org: `dolbyio-samples`
- Category: dev_tool
- Overall score: 27.0 / 100
- Overall rank: #871
- Last refreshed: 2026-08-21

## Pillar scores

| Pillar | Score / 100 | Rank | Weight in overall |
| --- | --- | --- | --- |
| Code & Polish | 53.0 | #374 | ~22% |
| Education | 46.0 | #850 | ~18% |
| AI readiness | 29.0 | #495 | part of Reach |
| Builder experience | 0.0 | #1 | ~12% |
| Community | 10.0 | #895 | ~16% |
| Reach | 10.0 | #1007 | ~18% |
| Momentum | 28.0 | #527 | ~14% |

## Links

- GitHub: https://github.com/dolbyio-samples
- Website: https://optiview.dolby.com
- Docs: https://docs.optiview.dolby.com

## Public GitHub totals

| Metric | Value |
| --- | --- |
| Repos analyzed | 12 |
| Stars | 115 |
| Forks | 42 |
| Open issues | 57 |
| Contributors | — |

## Top repositories

| Repo | Stars | Language | Description |
| --- | --- | --- | --- |
| [media-app-react-music-mastering](https://github.com/dolbyio-samples/media-app-react-music-mastering) | 27 | TypeScript | Reference music mastering application using Dolby.io Media APIs |
| [rts-app-react-publisher-viewer](https://github.com/dolbyio-samples/rts-app-react-publisher-viewer) | 17 | TypeScript | A Real Time Streaming App example for dolby.io |
| [stream-app-web-viewer](https://github.com/dolbyio-samples/stream-app-web-viewer) | 10 | JavaScript | A webRTC low latency streaming app capable of delivering 4k streams with just a few lines of JavaScript. The app include |
| [rts-app-ios-viewer](https://github.com/dolbyio-samples/rts-app-ios-viewer) | 9 | Swift | An iOS Real Time Streaming monitor example for dolby.io |
| [stream-app-flutter-publisher](https://github.com/dolbyio-samples/stream-app-flutter-publisher) | 9 | C++ | With the Dolby.io Flutter streaming SDK you can build for Android, iOS, Web, and Desktop from a single code base. |
| [stream-app-unreal-publisher](https://github.com/dolbyio-samples/stream-app-unreal-publisher) | 8 | C++ | A demo app for utilizing the Dolby.io Unreal Engine 5 Stream Publisher Plugin for streaming from inside a game engine. |
| [streaming-WHIP-WHEP-node-sample](https://github.com/dolbyio-samples/streaming-WHIP-WHEP-node-sample) | 6 | JavaScript | Sample application using WHIP and WHEP WebRTC Protocols for a JS app. |
| [workshop-media-apis-getting-started](https://github.com/dolbyio-samples/workshop-media-apis-getting-started) | 4 | Jupyter Notebook | The Dolby.io Developer Days Getting Started with Media APIs Workshop repo. |
| [media-app-web-solidjs-audio-visualization](https://github.com/dolbyio-samples/media-app-web-solidjs-audio-visualization) | 4 | TypeScript | Create a Dolby.io Frontend Application To Display Waveform With Wavesurfer.js And Interactive Elements Using Konva In So |
| [media-azure-serverless-workflow](https://github.com/dolbyio-samples/media-azure-serverless-workflow) | 3 | Python | Audio Diagnose, Media Enhance, and Speech-to-Text running on Azure Serverless Functions. |
| [stream-sdk-web-getting-started](https://github.com/dolbyio-samples/stream-sdk-web-getting-started) | 3 | HTML | Getting Started with Dolby.io Real-time Streaming Web SDK |
| [community](https://github.com/dolbyio-samples/community) | 3 | — | Community resources and help with using Dolby.io |

## Methodology

Scores are computed from public signals only (GitHub, package registries, docs sites, community platforms). Pillar definitions: https://www.smoower.com/docs.md

---

HTML version: https://www.smoower.com/dolbyio-samples
Machine index: https://www.smoower.com/llms.txt · MCP server: https://www.smoower.com/mcp · REST API: https://www.smoower.com/api/v1
